However, every year fans ask for more stuff in franchise mode and every year EA does little to nothing to it and then tries to monetize the game more. However, they did remove draft champions being free to play, and made it pay to play through Ultimate team. Game-play wise, nothing really changed from last year. However, they did remove draft I created this account to give this game a 0. I created this account to give this game a 0. Still a solid game of football and the only NFL one out there. Granted, the animations are quite over-exaggerated so it makes your QB look like a wild-armed pitcher sometimes. More RNG interceptions are not fun, especially since you have limited control over it. I was playing as the Bears rookie QB and 1/4 passes were just complete ducks that were uncatchable balls, some lead to interceptions. QB accuracy has been reduced on the medium-low end. Away from the ball injuries are now actually possible in game and do happen, just like standard injuries. Pass interference is called at a more realistic rate, while holding and illegal block in the back calls are slightly less frequent. If you go outside the limits of the meter, expect an auto-shank at 50+ yards, a needed change. The good: -Kicking/Punting has been made harder this year. I don't know if this is because the game expects you to use more play maker moves and less follow your blocks or what, but it doesn't feel good unless I use only "cheese" runs with base slider settings. Over-tuned run plays on the outside for some plays, broken on others (again). Run game is undertuned on the inside and off tackle. Legacy bugs were not fixed, like your depth chart rearranging from the the splash screen still does not stick. Halftime show/post game wrap up is still poor compared to 2K sports games and real NFL broadcasts. Injury notifaction has been in past Maddens, not sure why it's not it's not implemented in this year's version. No notification in game who was injured. I'm not sure if the move to the new engine caused this or what. Why wouldn't I fire him immediately like in the real NFL? Why are there no coaches other than head coach? Why is the owner mode the same as it has been for 15 years, whereas NBA 2k owner mode is much more robust? -Even more commentary said out of context than last year. For example, the Bears have a trainer whose regression trait is "bad". Some minor things like auto-scouting college prospects and regression have been added back. Not much new in Franchise mode this year. I'm encountering more scenarios this year where what happened on the field does not match what happened under the hood. The Frostbyte engine may also be responsible for funky animations this year. This happens fairly often and is very frustrating. The game will randomly freeze for a few seconds during a play, which is game-breaking to me. In exchange for that, we get MAJOR performance issues, and again this is on the PS4 Pro. To, me I can really only tell a difference in the lighting, not much else. Please keep in mind I only play franchise mode offline, so my review is tailored to that. This is one of the worst Maddens in recent years for Franchise mode. I've seen many of the changes and retracting those changes and then implementing the old as new again. I've seen many of the changes and retracting those changes and then I've played NCAA or Madden just about every year since Madden '01. I've played NCAA or Madden just about every year since Madden '01.
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